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Widge @ 4:57 AMÀÇ 01.31.09¿¡ ¹èÄ¡ÇÏ´Â
À̰Ϳ¡ ´ëÇÏ¿© ÄÚ¸àÆ®: ¾ÆÁ÷ ¾Æ¹«µµ. ´ç½ÅÀÇ ÀÚ½ÅÀ» Ãß°¡ÇϽʽÿÀ. ![]() ³ª´Â, ¾ÆÁÖ ¾Æ¸¶Ãß¾î °°Àº ü½º ¼±¼ö ¾ÆÁÖ ÀÌ´Ù. ³ª´Â ³ë´Â ¹æ¹ýÀ» ¾Ë°í ÀÖ´Ù, ³ª´Â °ÔÀÓÀ» Æò°¡Çϰí, ´º¿å°ú ·±´ø ³ë·¡ÀÇ Á¶ÇÕÀ» °¡Áø ¿ø¿¡ ÀÖ´Â ¹ÂÁöÄÃÀ» Àç»ó¿¬ÇÏ´Â ¹æ¹ýÀ» ÆÄ¾ÇÇß´Ù. ³ª°¡ Àú°Í °°ÀÌ ´Ù¸¸ ¾ó°£ÀÌÀ̱⠶§¹®¿¡. ±×¸®°í ³ª´Â ¶ÇÇÑ Ã¼½ºÆÇÀ» À§ÇÑ °¨»ç°¡ ÀÖ°í Æ²¸²¾øÀÌ ³ª°¡ ¸ðµç ½Ã°£À» ³ªÀÇ ¸¶À½¿¡ µå´Â ü½º ¼¼Æ®¸¦ »ý°¢ÇÏ´õ¶óµµ ¿¹¼ú ÀÛǰÀ¸·Î ±×°ÍÀÇ Á¶°¢Àº¡¦ ³õÀÎ ¹ÌÄ¡±¤ÀÌ °î ÀÌ´Ù. ±×¸®°í ÇÁ·©Å¬¸° ¹ÚÇÏ ¾Æ´Õ´Ï´Ù °Í ´ç½ÅÀÌ eBay Áö±Ý¿¡ ã¾Æ³¾ ¼ö ÀÖ´Â,¡¦ ÀÌ °Í, ³ª´Â Ư¼ºÀ» ±â¾ïÇϰí, ÀüÅõ¸¦ À§ÇØ ÁغñÇØ ´Þ¶ó°í Çß´Ù. Daffy´Â ÁÖ±³ (À̾ú´Ù ¸ÂÀº ³ª´Â »ý°¢ÇÑ´Ù) ±×·¯³ª ³ª´Â ¸í·áÇÏ°Ô ±×¸¦ µµ³¢¸¦ ²ÀÀâ¾Æ ¹ÌÄ¡±¤ÀÌ °°ÀÌ ¾¿ ¿ô´Â ±â¾ïÇÑ´Ù. ±×°ÍÀº °ÅâÇß´Ù. ±×¸®°í °ÅâÇÏ°Ô ºñ½Ñ, ³ª°¡ ±×°ÍÀ» ¿À´Ã ¼ÒÀ¯ÇÏÁö ¾Ê´ÂÁö ¿Ö ÀÎ. ±×·¯³ª ¾î·µç, ¶§ NotCot´Â ¿¬°áÀ» ¹èÄ¡Çß´Ù ¿¡ °Å±â ü½º ¼¼Æ®´Â Alastair Mackie¿¡ ÀÇÇÏ¿© Á¦¸ñÀ» ºÙÇû´Ù "¹«Á¶Á÷ À¯±â¿¡," ³ª´Â À½¸ð¸¦ ²Ù¸ì´Ù. °¢ Á¶°¢Àº 1°³ÀÇ Ãø ¸ðµç ºñÇà °ïÃæ ¹× 1 Ãø ÀüºÎ¿Í ´õºÒ¾î Áß´ÜÇÑ °ïÃæÀ», Æ÷º¹ °ïÃæ ºÙµç´Ù. °æ¹ÌÇÏ°Ô ¿À½½¿À½½ÇÑ? ¾Æ¸¶. ±×·¯³ª ¾ÆÁ÷µµ ÃÖ°í. ÀÌ·¸°Ô ³ª´Â °Å±â ¹ÛÀ¸·Î ÀÖ´øÁö ±×¹ÛÀÇ ¹«¾ùÀÌ °æ¹ÌÇÏ°Ô ±â±«ÇÑ Ã¼½º ¼¼Æ®¿¡ ´ëÇÏ¿© º¸°í ½Í¾ú´Ù. ºÐ·ùÇÏ´Â ´ÙÀ½°ú °°À½: °ÔÀÓ
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Widge @ 8:00 AMÀÇ 01.05.09¿¡ ¹èÄ¡ÇÏ´Â
À̰Ϳ¡ ´ëÇÏ¿© ÄÚ¸àÆ®: ¾ÆÁ÷ ¾Æ¹«µµ. ´ç½ÅÀÇ ÀÚ½ÅÀ» Ãß°¡ÇϽʽÿÀ. ±×·¸½À´Ï´Ù, ³ª´Â ¾Ë°í ÀÖ´Ù, ±×·¯³ª ¿ì¸®´Â ±ä ÈÞÀÏÀÇ ¶³¾îÁ® ¿À°í ÀÖ´Ù, ±×·¡¼ ´ç½ÅÀº ¾Æ¸¶ ¿ì¸®°¡ ´ç½ÅÀ» À§ÇØ ¸ÔÀ» ¼Å¹þ µÎ ¹è Á¤»ó ¾çÀ» ÇÊ¿ä·Î ÇÑ´Ù. ¾î¶²Àº 1995ÀÇ E3 ¹ßÇ¥¿¡ ÀÏÁ¾ÀÇ ¹«¿ëÇÑ´Ù ¶Ç´Â Ä¡°í ¹Þ°Å³ª ¹«¾ð°¡ÀÇ ¿©±â¿¡¼ ÀÖ´Ù ¿î¸í; ¿ø·¡ ¿µ»ó Æ÷½ºÅÍ´Â À̰ÍÀÌ "Playstation, SNES, ¹× ¸Å¿ì 64¿¡ °ÔÀÓÀ» ÇâÇÏ´ÂÀÇ ±×µéÀÇ °ø°í."À̾ú´Ù´Â °ÍÀ» ¹àÈù´Ù Æ´ ÈÄ¿¡ ´Ù¸¥ Ãã ¿±¤. ºÐ·ùÇÏ´Â ´ÙÀ½°ú °°À½: °ÔÀÓ
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Doc @ 3:36 AM¿¡ ÀÇÇØ 12.11.08¿¡ ¹èÄ¡ÇÏ´Â
À̰Ϳ¡ ´ëÇÏ¿© ÄÚ¸àÆ®: ¾ÆÁ÷ ¾Æ¹«µµ. ´ç½ÅÀÇ ÀÚ½ÅÀ» Ãß°¡ÇϽʽÿÀ. ![]() ¹ÛÀ¸·Î ¶Ç´Â ÀÌ·¸°Ô 2 ÁÖ¿¡, ´ç½ÅÀÇ ÈÞÀÏ ¼³µæ¿¡ µû¶ó¼, ½Ã°£Àº ´ç½ÅÀÇ ¸íºÎ¿¡ ¾î¶² ¼±¹° ÃëµæµçÁö¸¦ À§ÇØ ¾ÆÁ÷µµ Á·ΠÁ¡Á¡ ª°Ô ¼ºÀåÇϰí ÀÖ´Ù. Thoughts of circling the mall parking lot for an hour or more looking for a space fly through your brain, and the crush of similarly lackadaisical shoppers elbowing for space in the aisles and at the checkout line haunts your dreams. Got a gamer on your list? Got several? Then look no further. Uncle Ez will hook you up with some excellent leads that will please most any gamer and won't break the bank. That's because I have a secret, and I'm here to share it with the huddled, confused shopping masses yearning to breathe free of canned Christmas muzak. The secret is: the best way to acquire kickass gameage for your favorite console jockey or WASD wizard is to buy no games at all. Better yet, you can make most of the purchases from the spot where you are currently sitting and without putting on pants (unless you read the site from work, in which case I suspect -- read "hope" -- you had to put on pants to get there...but I digress). Categorized as: Games
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Posted on 11.29.08 by Widge @ 5:25 pm
Comments on this: none yet. Add your own. ![]() I've been a frustrated gamer for all my life, as I've mentioned on here numerous times. So I won't mention the story of my attempt to play, out of desperation, Star Frontiers with my grandmother. Or the fact that the last video game I played all the way through is Myst. I fell back on board games, trying to destroy all competitors in stuff like Monopoly, and marveling at house versions of games like Risk--I was very impressed when the neighbor's uncle created one that introduced nukes to the game. BibliOdyssey goes back--way back--to show us interesting games. Like a proto-Risk entitled "Russia versus Turkey." Or a British propaganda version of what looks like it could be "Chutes and Ladders," but with guns. See the full post here. Anybody know where you can find rules for some of these? Categorized as: Games
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Posted on 10.08.08 by Oblique Red @ 2:51 am
Comments on this: 3 so far. Add your own.
US Release Date: September 2, 2008 Infinite Unsatisfaction Infinite Undiscovery is a Japanese action JRPG brought to you by Square Enix (the company that brings us Final Fantasy and thus the reigning god of JRPGs) and tri-Ace (the developer behind a number of well-received series including Star Ocean and Valkyrie Profile), which is why I picked it up in the first place. The game promises an engaging storyline, beautiful graphics, a seamless real-time battle system that encourages strategic thinking, a vast number of characters, and other goodies. From the blurb, the fantastic cover art, and the absolutely stunning animation that plays over the opening screen, it's very exciting. This, you think as you pick up your controller, is going to be AWESOME. And then you start to play. And all your hopes and dreams for the next 30-40 hours of your game-playing life come tumbling down. Categorized as: Games and Reviews
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