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07.27.05 by Widge @ 11:36 pm ![]() Just when I thought Bailey kicking my ass repeatedly in video games was humbling, along comes Brice Mellen. Dude could beat me (and probably anybody here on the staff) like a rented mule at these games...and he's blind. Here's the story. Found via Drudge. Categorized as: Games and Stimuli
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07.27.05 by Widge @ 4:12 pm ![]() If you've been rolling your eyes at the Grand Theft Auto: San Andreas kerfuffle, then we highly recommend checking out this piece, written by Steven Johnson, author of Everything Bad is Good for You. Here's a snippet:
We like this guy more and more all the time. Found via Boing Boing. Categorized as: Games and Stimuli
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07.03.05 by Doc @ 6:32 am Overall: Published by Kemco In the world of console gaming, there are genres that have just never been that well-represented. Perhaps chief among these conspicuously absent categories is turn-based strategy wargaming. In days gone by, I was a sucker for these sorts of games, from the earliest instance of Harpoon to SSI's fantastic "General" series (of which I think I played every single installment). And other than a port of Panzer General, the field for console strategy games has remained fallow. At least in the U.S. Now, one of the most venerable strategy franchises in Japan makes its debut on a current-gen console. Dai Senryaku VII ("Great Strategy," as near as I can figure) puts you in control of a wide array of contemporary military hardware in a series of scenarios designed to test one's generalship. In previous installments in the franchise, the focus was squarely on WWII, and involved serious historical re-enactment in the scenarios. This version, however, divorces the strategy from geopolitics by casting the two sides simply as the Red and Blue armies. I see why the makers might want to take this approach, as it allows them to fictionalize modern military conflict, rather than deal with uncomfortable politics. It also means that the game is free to assign your available units from any of the eight countries whose hardware is represented in the game. This provides for a ton of variety in the available forces at your disposal, though getting familiar with all the different units' capabilities steepens the learning curve a bit, as there are somewhere in the neighborhood of 400 different unit types, covering land, sea, and air. Categorized as: Games and Reviews
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05.04.05 by Doc @ 10:57 pm Overall: Published by Microsoft Game Studios When BioWare dropped Knights of the Old Republic, I knew I was in trouble. Makers of some of the greatest computer RPGs of the past decade, coupled with not only the core d20/D&D ruleset but also with the Holy Grail of geek intellectual property franchises? Yes, please. Make mine a double. These bastards knew where I lived and breathed, and I was going to have to be careful lest they manage to steal every bit of disposable monthly income I had. Then, I was saved. The geniuses at Microsoft rushed them on the sequel, pushing it out the door with too many missing story bits and untied loose ends. Add that to Lucas' devaluing the whole Star Wars universe with craptacular movies, and I was breathing a little easier. Then BioWare came with the fu, and I was doomed. Categorized as: Games and Reviews
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12.07.03 by Doc @ 4:47 pm ![]() Overall (not an average): Developer: EALA With Frontline, the Medal of Honor series returns to its console roots, once again placing you in the role of Lt. Jimmy Patterson of the U.S. Army, assigned to the invasion of Omaha Beach during Operation Overlord (D-Day, to the uninitiated). After the mad dash across the bullet-riddled and blood-soaked sands of Normandy, you're called back into service by the OSS, and sent on a series of missions deep behind enemy lines as part of the Allied press to crush the German war machine in the latter stages of WWII. From stowing away on a U-Boat to stealing an experimental Nazi jet fighter, the difficulty is high, but success means the end of tyranny in Europe. Categorized as: Games and Reviews
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