Needcoffee.com - Ten Years of Insomnia: 1998-2008!
Next, They'll Have it Running on an Abacus
Posted on 08.01.05 by Widge @ 7:58 am

If you own a TI-83 or TI-84 calculator, now you too can waste time playing Castle Wolfenstein.

Just think about how this story will be a hundred years from now, when some kid announces he's gotten Dig Dug ported to a opossum's brain stem.

Found via The Raw Feed and Engadget.

Categorized as: Games and Stimuli
Comments: None



We Gotta Tear This Muthafucka Up
Posted on 07.28.05 by Doc @ 11:51 am

At his always-excellent blog, Games * Design * Art * Culture, long-time game designer and rabble-rouser Greg Costikyan has just posted the PowerPoint presentation from his Free Play conference keynote, wherein he issues a manifesto for demolishing the current game industry paradigm by any means necessary.

His system is elegant and simple: remove publishers and retailers from the game distribution chain. Direct from the developer to the player--the only two folks in the current model that give a damn about good games. It's a brilliant idea, particularly when he proposes a unified front of indie developers utilizing a single web portal/presence for marketing, distribution, and sales direct over the 'net to the player. I'd hit that bookmark every frickin' day if someone ever gets such a site up and running, and if they can then cut cost of the end product because of no packaging and no corporate wanks? I'd be buying a game a week.

Greg C. has gamer cred like very few in the world, and his insight into the videogame industry is always top-notch. This presentation just crystallizes all of that into a handy, easy-to-read format complete with charts and graphs.

Found via BoingBoing.

Update: ScottC reminds us that some folks may not have PowerPoint, and thus points those types to this viewer.

(more...)

Categorized as: Games
Comments: 1 Comment




Blind Gamer Can (and Will) Kick Your Ass
Posted on 07.27.05 by Widge @ 11:36 pm

Just when I thought Bailey kicking my ass repeatedly in video games was humbling, along comes Brice Mellen. Dude could beat me (and probably anybody here on the staff) like a rented mule at these games...and he's blind. Here's the story.

Found via Drudge.

Categorized as: Games and Stimuli
Comments: None



Today, GTA: San Andreas. Tomorrow, High School Football!
Posted on 07.27.05 by Widge @ 4:12 pm

If you've been rolling your eyes at the Grand Theft Auto: San Andreas kerfuffle, then we highly recommend checking out this piece, written by Steven Johnson, author of Everything Bad is Good for You. Here's a snippet:

I'd like to draw your attention to another game whose nonstop violence and hostility has captured the attention of millions of kids — a game that instills aggressive thoughts in the minds of its players, some of whom have gone on to commit real-world acts of violence and sexual assault after playing.

I'm talking, of course, about high school football.

I know a congressional investigation into football won't play so well with those crucial swing voters, but it makes about as much sense as an investigation into the pressing issue that is Xbox and PlayStation 2.

We like this guy more and more all the time. Found via Boing Boing.

Categorized as: Games and Stimuli
Comments: None



Game Review: Dai Senryaku VII: Modern Military Tactics (Xbox)
Posted on 07.03.05 by Doc @ 6:32 am
Dai Senryaku VII: Modern Military Tactics game cover art

Overall:

Published by Kemco
Developed by SystemSoft

In the world of console gaming, there are genres that have just never been that well-represented. Perhaps chief among these conspicuously absent categories is turn-based strategy wargaming. In days gone by, I was a sucker for these sorts of games, from the earliest instance of Harpoon to SSI's fantastic "General" series (of which I think I played every single installment). And other than a port of Panzer General, the field for console strategy games has remained fallow. At least in the U.S.

Now, one of the most venerable strategy franchises in Japan makes its debut on a current-gen console. Dai Senryaku VII ("Great Strategy," as near as I can figure) puts you in control of a wide array of contemporary military hardware in a series of scenarios designed to test one's generalship. In previous installments in the franchise, the focus was squarely on WWII, and involved serious historical re-enactment in the scenarios. This version, however, divorces the strategy from geopolitics by casting the two sides simply as the Red and Blue armies. I see why the makers might want to take this approach, as it allows them to fictionalize modern military conflict, rather than deal with uncomfortable politics. It also means that the game is free to assign your available units from any of the eight countries whose hardware is represented in the game. This provides for a ton of variety in the available forces at your disposal, though getting familiar with all the different units' capabilities steepens the learning curve a bit, as there are somewhere in the neighborhood of 400 different unit types, covering land, sea, and air.

(more...)

Categorized as: Games and Reviews
Comments: None



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