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موقعاتنا شعبيّة أكثر حول ال [ز-وورد]:
1. حسب الطّلب أعجوبة زومبي عمل أرقام
2. [شون] من الحرّة
3. [زومبوي] [ت-شيرت]: أكلت لحمة
4. أحمر [فس.] اللون الأزرق [فس.] [زومبي]: لذيذ مذاق لحظ مختنقة
5. [شون] من ال [ت-شيرتس] ميّتة

زومبي [مونشكين]

يعيّن فوق 04.04.08 ب [ويدج] @ 6:47 قبل الظّهر

زومبي [مونشكين] [أكا] ليلة من ال [مونشكين] حيّة

قرضت رفيقتك وجه باتّجاه آخر!

قواعد إضافيّة إلى [مونشكين]

القواعد تالي أن يكون استعملت كملحق إلى ستيف جاكسون وجون [كوفليك] [مونشكين] [كرد غم], ينشر جانبا ستيف جاكسون لعب. نحن نتمّ هذا مع ال يشبع تفهم أنّ لا يمتلك نحن هذا مادّة خام لأنّ هو يكون خاصّتي. هو صحيحة أنّ يحفر نحن الجحيم من اللعبة; وحسنت كلّ شيء بالوجود ال [زومبي].

تركيب

لأنّ هناك يكون ما من جنس لزومبي في [مونشكين] نظاميّة, يحتاج جنس أن يكون [بورلويند] من آخر مجموعة أنّ أنت يكون حاليّا لا تستعمل. نحن نجد ال [كلتيست] بطاقات من [مونشكين] [كثولهو] أن يعمل تماما جيّدا, [إفن ثوو] هم يكونون صنف. هو صحيحة أنّ عاملت [زومبي] أشبه [كلتيستس] من [أنثينغ لس] حاليّا في اللعبة. غير أنّ سيتمّ أيّ نوع البطاقة [أس لونغ س] كلّ شخص يفهم أنّ عندما هو قد سحب, هو قد عامل كزومبي جنس. تحديث: أو استطاع أنت فقط عائقة هذا تصميم واستعملت هو!

ال [ركريستند] زومبي جنس بطاقات يذهبون داخل البرج ظهر مركب مثل أيّ أخرى صنف بطاقة.

بطاقة [منجمنت/شركتر] خلق

إن أنت تلتفّ فوق مع زومبي جنس بطاقة في يدك في البداية من اللعبة, أنت يستطيع اخترت طوعيّا أن يكون زومبي من ال [جت] يذهب. خلاف ذلك, أنت يستطيع لعبت هو فيما بعد. كتيف دعم قراءة.

يسحب بطاقات أثناء دورتك

واجهت إن في أيّ نقطة, إمّا [فس-وب] أو إلى أسفل, أنت يسحب زومبي جنس بطاقة من الكومة حاشدة, أنت يستطيع اعتبرت هذا [شمبل] عضوة من ال [أوندد] الذي يتلقّى? [شمبل] جيّدا, من الظلام [إين وردر تو] حاولت وهاجمت أنت. لففت القالب. حصلت 1, 2 أو عضضت 3 وأنت. يدير 4, 5 أو 6 وأنت أن يحصل بعيدا. إن أنت تجرح فوق مع زومبي جنس بطاقة في ك يبدأ يد, هو يستطيع كنت لعبت كلعنة في أيّ نقطة أثناء اللعبة. يعني [سمكينغ] واحد ما مع هذا أنّ ال [سمك] ينبغي لففت أن يهرب أيضا. هناك ما من طريق أن يراوغ زومبي جنس بطاقة يلعب ضدّ أنت أو يسحب ما لم أنت تتلقّى بطاقة خاصّة أنّ [كونترسمكس] أيّ بطاقة لعبوا أو يلفّ أنت ويهرب ال يعضّ قدر. [أنتي-كرس] حلق أو لا يعمل [وهتنوت].

إن زومبي جنس بطاقة يحصل يراوغ مثل هذا, يذهب هو داخل منفصلة منبوذة كومة حاشدة, ثانية, أشبه ال [كلتيستس] في [مونشكين] [كثولهو].

إن أنت يتلقّى يكون عضضت, بعد ذلك أنت الآن زومبي. Congratulations.

(UN)LIFE AS A ZOMBIE

Becoming a Zombie overwhelms your present race, so it's gone.

You can, just like a Cultist, have modifiers placed on you, like Monstrous or Overtly Bulbous or Ancient. And they work. Even Undead works as a modifier, because it amuses us to think of you as Really, Really Undead.

Being a Zombie means that your cards that you have IN PLAY work differently. We tried to keep it simple. If you don't go for simple, see ADVANCED VARIATIONS below.

If it's anything that requires intelligence or activity to work it, you can't use it. Examples: magic potions, curses used against others, melee weapons. Those should be discarded after you stand up as your new undead self.

If it's anything else, something that you don't have to actively use, then it still works. Examples: modifiers (as above), armor, clothing.

If there's a question, then whoever owns the game decides. You know the drill.

LOOKING FOR TROUBLE

If you do not encounter a monster when you kick open a door (or shamble through a door, zombies don't kick much), then you can look for trouble either through the usual way (a monster in your hand) or you can attack a non-zombie player in the game. If you manage to kill the player, you leave the body to be looted by others (the living others?you probably just gnaw on it a bit) and once the body has been looted, that player rises as a zombie.

LOOTING THE ROOM

You can get treasures but if you cannot use them somehow on yourself as a zombie, then you discard them instantly. Same thing goes for dungeon cards.

COMBAT

As stated above, you are limited to the items that you have post zombification as far as modifiers go. You're fighting with your levels plus those zombie-friendly cards/modifiers.

If you have cards in your hand that a zombie could not reasonably use, like a potion, then you cannot throw down with it. I mean, you are a zombie, after all. And "oh, it accidentally slipped from my undead fingers?" Nah. Come on.

Zombies get an automatic +1 for each other zombie player. This is the Horde Advantage.

Zombies win ties. This is because they have the added advantage of not giving a crap if you lop their arm off in combat. Because they're busy eating your face.

ASKING FOR HELP

You can only ask fellow zombies to help you. In fact, they must help you if by doing so, they can help you win the battle. However, you can't ask a zombie to go on a suicide mission with you. If you're facing down something ginormous that is zombie hostile, then face it like a?um, dead person. Because zombies, dumb as they are, won't willingly go up against some Level 20 monstrosity.

RUNNING AWAY

Most monsters won't be interested in you. Undead monsters recognize you as a cousin and say, "Sup?" and wander on. Monsters who would normally try to eat you, aren't interested, because you're dead and you stink. Monsters who are just evil incarnate, like a Great Cthulhu or a Gazebo or a Yanni, they won't be bothered with you and will let you pass. Everything else, though, and you're either running away or fighting. Running away you get a +1 because most critters won't try too hard to stop you. Did I mention you stink?

DEATH

Here's how death works in a game of Zombie Munchkin. When you die as a regular player, for any reason, you come back as a Zombie version of that same character. It does not matter if there's an available Zombie race card or not. Put a big Z on your forehead or something. If you get killed as a Zombie, only THEN does the usual regeneration trick work. Bonus for your buddies is they get to loot your body both times.

SELLING ITEMS

You can't sell items as a zombie. I mean, honestly, it would just go pear-shaped:

MERCHANT: You want how much for these things?

ZOMBIE: UhhhRrrhhghhhh!

MERCHANT: I don't understand?how many gold pieces? I can't even tell which things you want to sell!

ZOMBIE: HaarrRGHHHgguu!

MERCHANT: Look, I'm sorry, but we seem to be having a bit of a?AHHHH!!! YOU BIT MY FACE!

ZOMBIE: Hello, Aunt Alicia!

WINNING

Same as regular Munchkin, only if everybody becomes a Zombie all at once, then the game ends and the Zombie with the highest number of levels is the winner.

ADVANCED RULES

Evolving Zombies. In this variation, zombies who are level 5 and up can start to use a single melee weapon. If they come across a better melee weapon than the one they have currently, they discard their present one and get the better one.

Rage Zombies. In this variation, zombies are fast as hell. They get +3 on their attacks and defenses due to speed but lose their +1 to run away (because they will attack most anything, since they're SO PISSED OFF ABOUT BEING DEAD).

Thoughts? Suggestions? Widgett at need coffee dot com.


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