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Posted on 10.06.08 by Oblique Red @ 11:05 pm
Comments on this: just one. Add your own.
US Release Date: June 22, 2008 Concept The Guitar Hero juggernaut rolls to handhelds with this title for the Nintendo DS. Best Thing Ever, or are they milking the cash cow a leeeetle too hard? Sight and Sound I would like to give a detailed review of the graphics, but unfortunately I can't, because when I play a Guitar Hero game my eyes must remain unswervingly fixed on the scrolling note indicators lest chaos ensue. So as for the in-song graphics, I can tell you that the scrolling note indicators scroll smoothly and are easy to read. The few glimpses I caught of the performance animations out of the corners of my eye seemed fine - fairly standard for the GH games and the DS system. Nothing to write home about, but not disappointing either. Categorized as: Games and Reviews
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Posted on 09.19.08 by Widge @ 1:18 am
Comments on this: none yet. Add your own. Here's the commercial that set me off this time. It's just such an odd combo. Pete Rose playing a baseball game I understand. Don Knotts in prison, though? "Who should we get to playing the paddle in Breakout?" "Um...how about Don Knotts?" Okay, sure. Direct link for the feedreaders. Categorized as: Games
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Posted on 09.17.08 by Widge @ 7:51 pm
Comments on this: none yet. Add your own. ![]() Geoff Johns has been announced as the scribe for the "back story" of the DC Universe Online "massively multiplayer action game" coming out from Sony. When asked about the MMAG label, an unidentified source who was either a DC Comics editor or a hot dog vendor or both said, "We didn't want to call it a 'massively multiplayer online role playing game' because people don't want roles to play. They want action. And darkness. And hot dogs." Why does the DC game need a back story? Aren't the comics the back story? Categorized as: Games
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Posted on 09.12.08 by Widge @ 7:00 am
Comments on this: just one. Add your own. So poeTV pointed out this original Tetris commercial, which offered you the option of being Tetricized. Which just sounds perverse. I especially love the introduction of the various shapes for people who, like me, were educated in Alabama. Very kind of them. Direct link for the feedreaders. Watching this got me thinking...what about all of my other favorite games of yore? What commercials did they have? Would I remember them? Did I have a childhood at all and was it all implanted memories as it was recently revealed I am just a walking NASA experiment? Categorized as: Games
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Posted on 08.12.08 by Widge @ 2:26 am
Comments on this: 2 so far. Add your own. ![]() Okay, so this is very cool. Jochen from Germany pinged me shortly after we first posted our Zombie Munchkin rules. And had thoughts about creating an actual card, since, you know, I can't freaking draw to save my life. So drafted into things was artist Daniel Bradford--because he draws wicked cool dead things--and he created a new back to the cards. And Jochen put together actual Munchkin Zombie race cards that you can print out and use in your games of undead Munchkin goodness. You can download them in English and German here. As always, Munchkin is a product of Steve Jackson Games, created by Steve Jackson and John Kovalic, and it's their own damn fault people feel driven to do such things, in my humble opinion. If you don't own Munchkin, fix that, would you? Categorized as: Games
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